Revision 1 –– 30 Jan 2019
Past Projects
Find my projects here: lucasdachman.github.io/works.html
They include:
- The Foot Step Sequencer - an interactive music experience that uses the positions of people on the floor to create music patterns
- A wearable midi controller that uses the position of the users foot to send control signals to any music software
- Cirkit - an iPhone app that does common circuit calculations
- Resistor Calculator - an Android app that displays resistor information based on band color coding
- Wake / Make - A moving typographic sculpture
- Web Synth - the music maker on the home page of my portfolio. It shows my interests in both programming and music tech
Domains
Here is a list of the domains covered in my top projects:
- Music Tech
- Arduino
- Midi / controllers
- Programming
- Movement
- Wearables
- Mobile Apps
- Physical computing/hacking
- Typography
- 3D printing
- Web Design / Front-End Engineering
- Interactivity
More generally, each of my projects fall into one or more of these categories: Programming, Music Tech, Physical Computing.
Why?
What makes me like these things?
- Programming
- I like to create things
- I like having control over my creations
- I can make complex things quickly
- I get stuck in the zone when I do it
- I can collaborate with other creative/intelligent people
- I can apply it to many fields (interdisciplinary)
- I like to solve problems
- I am always learning (complex and fast-evolving field)
- I can build off of other peoples work (open source)
- Music Tech
- I like creating things
- I like mixing things that are structured with things that are organic
- I like having control over my creations
- I like buttons and knobs
- I like music with a strong rhythm component
- I like new things
- I want to create unique musical instruments
- It’s interdisciplinary
- Physical Computing
- It’s fun to make things with your hands
- I can easily show off my projects (because they are physical)
- I learn new concepts/technologies for every project
- I get to write code
It turns out I have some similar reasons for interest in these domains. I like to create things, I like having a high degree of control over my creations, I like to be interdisciplinary, I want to learn all the time.
Precedents
People
- Steve Duda - Musician and Software engineer
Audio / Visual Web Apps
- Chrome Song Maker - A cool groove machine web app from Google (more here)
- Groove Pizza - Another groove machine web app that is cool and unorthodox
- Jazz Computer - A crazy trippy interactive music web app
- holdspace - A weird interactive music / visual web app
Experimental Instruments / Controllers
- MIT Media Lab, Tangible Media Group –– Audiopad
- DIY Synth stuff
- This dude who made his own MIDI controllers
- This wearable midi controller that is worn as a ring
- A midi controller that turns a fader into a pressure sensor
- A handheld, gesture based midi controller
-
MIDI Crystal Ball
- Mimu gloves
Music Software
- Ableton Live
- FL Studio
- All this free lo-fi music software
- Ardour - An open source DAW
Groove Boxes & Sequencers
- Elektron Digitakt - A Sampler & Sequencer that I love for its randomization & chance features
- Roland TR 808 - One of the most influential pieces of hardware in the electronic music genre
- Novation - A company that makes some awesome music gear
- Korg - A company that makes awesome music gear (I like the Korg Volca FM)
Research / Textual information
- Mikkel Bech-Hansen, “Musical Instrument Interfaces”
- Dr.Godfried-Willem Raes, “Gesture controlled virtual musical instruments”
- The reacTable: Exploring the Synergy between Live Music Performance and Tabletop Tangible Interfaces
- International Conference on New Interfaces for Musical Expression (NIME)
- mixiTUI: A Tangible Sequencer for Electronic Live Performances
Research Questions
-
What place do modern technologies (computers) take in the music making process? -
How can web technologies be applied to music production? -
What are practical alternatives to buttons and knobs? How can gestures and movement be used in the music making process? - What makes new instruments novel or successful?
- What is the smallest set of controls that can be used to make an interesting electronic instrument?
- How can note triggering and sound manipulation (on an electronic instrument) be combined into a single gesture to improve expression during performance?
- How can visual or haptic feedback from an electronic instrument improve the creative process of a music producer?